![]() ![]() Get your name out at the top of the Leaderboard in our daily and weekly challenges. Get behind the wheel of your favorite vintage cars, ranging from the 60s to the 80s, Group B, Group S and Group A.įrom beginner-friendly options to driving modes that’ll challenge the most expert drivers, all players can tackle the races using their favorite rally driving tricks: Scandinavian flick, counter steering, left foot braking, handbrake turns. ![]() Will you master the art of rally?Įxperience the golden era of rally in Career mode, travelling across 60 stages from Finland to Sardinia, Norway, Japan and Germany. ![]() Compete for first place in the leaderboards with daily and weekly challenges. Race across the world through colorful and stylized environments in top-down view. The music is really nice, and if you turn the damage up to full then you’ll have an enjoyable, simplified repairs system to manage, as well as the potential for fires and even retirements.“To do something dangerous with style is art…”Īrt of Rally is a stylized experience inspired by the golden era of rally from the creator of Absolute Drift. Visuals aside, the versions are otherwise identical. Combined with long load times, it’s a very messy game on Switch and nowhere near as assured as its predecessor. The 30fps-ish screen update looks even more sluggish in handheld mode. These static screens look fine, but in motion the difference is massive.Ĭonsidering the deliberate lack of detail and the fact the similarly flat-shaded Hot Shot Racing manages to run on Nintendo Switch with only a hit in resolution and frame-rate (and even that is pretty smooth), it’s baffling. It hasn’t been this bad since the days of Sega Saturn and even makes the Switch version of MotoGP 19 look detailed. The shadows are drawn a mere 20 metres in front of your car, which means you are always distracted by some environmental oddity. The trees clumsily fade into view out of nowhere, before a second pop of detail gives them detailed foliage as you approach. The draw distance only allows for some 30 trees to appear on the screen, which sounds a lot on paper, but in reality, that means you’re regularly looking at barren, open fields. On Switch, it’s a very different story, sadly. The engine does appear to be a little strained, with detail draw-in visible in the distance, and shadows appear in a perpetual line some 50m in front of your car.īut despite these obvious, constant imperfections, it’s nonetheless a smooth and attractive game, and a joy to play, especially if you just want to enjoy a great driving model without the contracts and resource management of more authentic rally sims. On Xbox Series X, you drive through hundreds of trees, with tufts of 3D grass littering the ground. But if the gameplay is the same across both versions, the experience most certainly is not. The elevated camera view never lets you get down into the action, instead giving you a serene panorama of some impressively sprawling courses – necessary seeing as there are no pace notes to warn you of the corners.Īs the track winds its way up and down mountainsides, on all versions you can see for miles across the green or brown terrain, and all versions have a stab at volumetric lighting, complete with the now obligatory crepuscular rays. Having tested the game on Xbox Series X (which is supported with a true X/S optimised release and is available on Game Pass right now) and Nintendo Switch, the core gameplay is identical.Ĭhannelling the Atari 2600’s Night Driver with its winding track lined with small posts, the smooth undulation of the ribbon of road is actually most reminiscent of the classic PS1 version of V-Rally 2 as you battle to keep an inertia-heavy car inside the track limits. It’s cute, very likeable and extremely playable. ![]() It’s an exciting concept and it’s hard not to be charmed by the stubby crowds of 6-sided spectators hopping out of your way as you approach them, sliding past unlicensed advertising hoardings that simply advertise ‘petrol’, ‘oil’ and ‘metal pipes’. ![]()
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